NodeWorld

FluxSpawnRefusals

La référence est en anglais : elle est générée à partir des commentaires du code, écrits en anglais.

csharp
public static class FluxSpawnRefusals

Namespace NodeWorld.SDK.Client.Flux.

Why the server refused a spawn of the local player (IFluxRoom.ObjectSpawnRefused).

Constants

RateLimited

csharp
public const byte RateLimited = 1

The player sent more messages a second to the scripts' network than the server relays (120).

UnknownTemplate

csharp
public const byte UnknownTemplate = 2

The server's copy of the world has no network template with that id.