NodeWorld

Debug

La référence est en anglais : elle est générée à partir des commentaires du code, écrits en anglais.

csharp
public static class Debug

Namespace NodeWorld.Flux.

Writes lines to the log of the game that runs the script (the Unity Console in Play mode, the server's log on a server), each starting with [FL# world id].

Methods

Log

csharp
public static void Log(object message)

Writes an information line with the text of message ("Null" for null).

LogWarning

csharp
public static void LogWarning(object message)

Writes a warning line with the text of message.

LogError

csharp
public static void LogError(object message)

Writes an error line with the text of message.

LogException

csharp
public static void LogException(Exception exception)

Writes an error line with the type and the message of the exception.