Debug
csharp
public static class DebugNamespace NodeWorld.Flux.
Writes lines to the log of the game that runs the script (the Unity Console in Play mode, the server's log on a server), each starting with [FL# world id].
Methods
Log
csharp
public static void Log(object message)Writes an information line with the text of message ("Null" for null).
LogWarning
csharp
public static void LogWarning(object message)Writes a warning line with the text of message.
LogError
csharp
public static void LogError(object message)Writes an error line with the text of message.
LogException
csharp
public static void LogException(Exception exception)Writes an error line with the type and the message of the exception.
