NodeWorld

TrackingPoint

La référence est en anglais : elle est générée à partir des commentaires du code, écrits en anglais.

csharp
public enum TrackingPoint

Namespace NodeWorld.Flux.

A tracked point of a player: the head (eyes) and the hands.

Values

csharp
Head = 0

The head: the eyes.

LeftHand

csharp
LeftHand = 1

The left hand.

RightHand

csharp
RightHand = 2

The right hand.

Origin

csharp
Origin = 3

The origin of the player's play space: on the floor, turned as the room (VR: the head moves around it).