VertexAttributeFormat
La référence est en anglais : elle est générée à partir des commentaires du code, écrits en anglais.
csharp
public enum VertexAttributeFormatNamespace NodeWorld.Flux.
The format of a vertex attribute in the vertex buffer (Unity's values).
Values
Float32
csharp
Float32 = 032-bit float.
Float16
csharp
Float16 = 116-bit float.
UNorm8
csharp
UNorm8 = 28-bit unsigned, 0 to 1.
SNorm8
csharp
SNorm8 = 38-bit signed, -1 to 1.
UNorm16
csharp
UNorm16 = 416-bit unsigned, 0 to 1.
SNorm16
csharp
SNorm16 = 516-bit signed, -1 to 1.
UInt8
csharp
UInt8 = 68-bit unsigned integer.
SInt8
csharp
SInt8 = 78-bit signed integer.
UInt16
csharp
UInt16 = 816-bit unsigned integer.
SInt16
csharp
SInt16 = 916-bit signed integer.
UInt32
csharp
UInt32 = 1032-bit unsigned integer.
SInt32
csharp
SInt32 = 1132-bit signed integer.
