VertexAttributeFormat

csharp
public enum VertexAttributeFormat

Namespace NodeWorld.Flux.

The format of a vertex attribute in the vertex buffer (Unity's values).

Values

Float32

csharp
Float32 = 0

32-bit float.

Float16

csharp
Float16 = 1

16-bit float.

UNorm8

csharp
UNorm8 = 2

8-bit unsigned, 0 to 1.

SNorm8

csharp
SNorm8 = 3

8-bit signed, -1 to 1.

UNorm16

csharp
UNorm16 = 4

16-bit unsigned, 0 to 1.

SNorm16

csharp
SNorm16 = 5

16-bit signed, -1 to 1.

UInt8

csharp
UInt8 = 6

8-bit unsigned integer.

SInt8

csharp
SInt8 = 7

8-bit signed integer.

UInt16

csharp
UInt16 = 8

16-bit unsigned integer.

SInt16

csharp
SInt16 = 9

16-bit signed integer.

UInt32

csharp
UInt32 = 10

32-bit unsigned integer.

SInt32

csharp
SInt32 = 11

32-bit signed integer.