NodeWorld

FullBodyVrMovingPlatform

La référence est en anglais : elle est générée à partir des commentaires du code, écrits en anglais.

csharp
public sealed class FullBodyVrMovingPlatform : MonoBehaviour

Namespace NodeWorld.Avatar.IK.

Keeps the planted feet of the IK on a moving platform the player stands on (a vehicle, a lift).

Fields

ik

csharp
public FullBodyVrIkComponent ik

The IK component of the avatar.

platform

csharp
public Transform platform

The platform the player stands on.

trackingSpace

csharp
public Transform trackingSpace

The tracking space of the rig.

moveToPlatform

csharp
public bool moveToPlatform

Moves the tracking space with the platform too.