FullBodyVrMovingPlatform
csharp
public sealed class FullBodyVrMovingPlatform : MonoBehaviourNamespace NodeWorld.Avatar.IK.
Keeps the planted feet of the IK on a moving platform the player stands on (a vehicle, a lift).
Fields
ik
csharp
public FullBodyVrIkComponent ikThe IK component of the avatar.
platform
csharp
public Transform platformThe platform the player stands on.
trackingSpace
csharp
public Transform trackingSpaceThe tracking space of the rig.
moveToPlatform
csharp
public bool moveToPlatformMoves the tracking space with the platform too.
