InterpolationMode
La référence est en anglais : elle est générée à partir des commentaires du code, écrits en anglais.
public enum InterpolationModeNamespace NodeWorld.Avatar.IK.
Easing curves of the procedural steps (LocomotionSettings.stepInterpolation).
Values
None
NoneLinear, no easing.
InOutCubic
InOutCubicCubic ease in and out.
InOutQuintic
InOutQuinticQuintic ease in and out.
InOutSine
InOutSineSine ease in and out.
InQuintic
InQuinticQuintic ease in.
InQuartic
InQuarticQuartic ease in.
InCubic
InCubicCubic ease in.
InQuadratic
InQuadraticQuadratic ease in.
InElastic
InElasticElastic ease in.
InElasticSmall
InElasticSmallElastic ease in, small overshoot.
InElasticBig
InElasticBigElastic ease in, big overshoot.
InSine
InSineSine ease in.
InBack
InBackBack ease in (pulls back before going).
OutQuintic
OutQuinticQuintic ease out.
OutQuartic
OutQuarticQuartic ease out.
OutCubic
OutCubicCubic ease out.
OutInCubic
OutInCubicCubic ease out then in.
OutInQuartic
OutInQuarticQuartic ease out then in.
OutElastic
OutElasticElastic ease out.
OutElasticSmall
OutElasticSmallElastic ease out, small overshoot.
OutElasticBig
OutElasticBigElastic ease out, big overshoot.
OutSine
OutSineSine ease out.
OutBack
OutBackBack ease out (overshoots then settles).
OutBackCubic
OutBackCubicBack ease out, cubic.
OutBackQuartic
OutBackQuarticBack ease out, quartic.
BackInCubic
BackInCubicBack ease in, cubic.
BackInQuartic
BackInQuarticBack ease in, quartic.
