InterpolationMode
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public enum InterpolationModeNamespace NodeWorld.Avatar.IK.
Easing curves of the procedural steps (LocomotionSettings.stepInterpolation).
Values
None
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NoneLinear, no easing.
InOutCubic
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InOutCubicCubic ease in and out.
InOutQuintic
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InOutQuinticQuintic ease in and out.
InOutSine
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InOutSineSine ease in and out.
InQuintic
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InQuinticQuintic ease in.
InQuartic
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InQuarticQuartic ease in.
InCubic
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InCubicCubic ease in.
InQuadratic
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InQuadraticQuadratic ease in.
InElastic
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InElasticElastic ease in.
InElasticSmall
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InElasticSmallElastic ease in, small overshoot.
InElasticBig
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InElasticBigElastic ease in, big overshoot.
InSine
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InSineSine ease in.
InBack
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InBackBack ease in (pulls back before going).
OutQuintic
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OutQuinticQuintic ease out.
OutQuartic
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OutQuarticQuartic ease out.
OutCubic
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OutCubicCubic ease out.
OutInCubic
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OutInCubicCubic ease out then in.
OutInQuartic
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OutInQuarticQuartic ease out then in.
OutElastic
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OutElasticElastic ease out.
OutElasticSmall
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OutElasticSmallElastic ease out, small overshoot.
OutElasticBig
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OutElasticBigElastic ease out, big overshoot.
OutSine
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OutSineSine ease out.
OutBack
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OutBackBack ease out (overshoots then settles).
OutBackCubic
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OutBackCubicBack ease out, cubic.
OutBackQuartic
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OutBackQuarticBack ease out, quartic.
BackInCubic
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BackInCubicBack ease in, cubic.
BackInQuartic
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BackInQuarticBack ease in, quartic.
