ContentCheckResult
La référence est en anglais : elle est générée à partir des commentaires du code, écrits en anglais.
csharp
public sealed class ContentCheckResultNamespace NodeWorld.SDK.ContentAllowlist.
The result of checking a world bundle: what is not allowed, and the time it took.
Properties
Findings
csharp
public List<ContentFinding> Findings { get; }What is removed from the bundle the players load, in the order found.
ReadMilliseconds
csharp
public long ReadMilliseconds { get; }Decompressing and reading the bundle, in milliseconds.
WriteMilliseconds
csharp
public long WriteMilliseconds { get; }Writing the bundle without what is removed (0 when nothing is removed or it was only inspected), in milliseconds.
ObjectCount
csharp
public int ObjectCount { get; }Objects read in the bundle's serialized files.
IsClean
csharp
public bool IsClean { get; }Nothing is removed.
Rewritten
csharp
public bool Rewritten { get; }The bundle without what is removed was written (WorldContentCheck.Sanitize).
