ContentCheckResult

csharp
public sealed class ContentCheckResult

Namespace NodeWorld.SDK.ContentAllowlist.

The result of checking a world bundle: what is not allowed, and the time it took.

Properties

Findings

csharp
public List<ContentFinding> Findings { get; }

What is removed from the bundle the players load, in the order found.

ReadMilliseconds

csharp
public long ReadMilliseconds { get; }

Decompressing and reading the bundle, in milliseconds.

WriteMilliseconds

csharp
public long WriteMilliseconds { get; }

Writing the bundle without what is removed (0 when nothing is removed or it was only inspected), in milliseconds.

ObjectCount

csharp
public int ObjectCount { get; }

Objects read in the bundle's serialized files.

IsClean

csharp
public bool IsClean { get; }

Nothing is removed.

Rewritten

csharp
public bool Rewritten { get; }

The bundle without what is removed was written (WorldContentCheck.Sanitize).