BatchFields
csharp
public enum BatchFieldsNamespace NodeWorld.Flux.
The arrays of an object batch: which ones the client fills ([Read]) or applies ([Write]).
Values
None
csharp
None = 0No array.
Position
csharp
Position = 1positions: a Vector3 per object.
Rotation
csharp
Rotation = 2rotations: a Quaternion per object.
Scale
csharp
Scale = 4scales: a Vector3 per object.
Active
csharp
Active = 8active: a bool per object (GameObject.SetActive).
