ParticleSystem.EmissionModule
csharp
public readonly struct EmissionModuleNamespace NodeWorld.Flux.
The emission module of a particle system (ParticleSystem.emission).
Properties
enabled
csharp
public bool enabled { get; set; }The system emits particles.
rateOverTime
csharp
public float rateOverTime { get; set; }Particles per second (a constant rate).
rateOverTimeMultiplier
csharp
public float rateOverTimeMultiplier { get; set; }Multiplies the rate over time.
