ParticleSystem.EmissionModule

csharp
public readonly struct EmissionModule

Namespace NodeWorld.Flux.

The emission module of a particle system (ParticleSystem.emission).

Properties

enabled

csharp
public bool enabled { get; set; }

The system emits particles.

rateOverTime

csharp
public float rateOverTime { get; set; }

Particles per second (a constant rate).

rateOverTimeMultiplier

csharp
public float rateOverTimeMultiplier { get; set; }

Multiplies the rate over time.