ParticleSystemStopBehavior

csharp
public enum ParticleSystemStopBehavior

Namespace NodeWorld.Flux.

What ParticleSystem.Stop does with the particles alive.

Values

StopEmittingAndClear

csharp
StopEmittingAndClear = 0

Stops emitting and removes the particles alive.

StopEmitting

csharp
StopEmitting = 1

Stops emitting; the particles alive finish their life.