PortalOptions
csharp
public struct PortalOptionsNamespace NodeWorld.Flux.
Where a world portal leads, and where it stands.
Fields
targetServer
csharp
public string targetServerId of the server of the target world (a UUID).
targetWorld
csharp
public string targetWorldWorld ID of the target world on that server.
instanceCode
csharp
public string instanceCodeAn instance of the target world; empty: NodeWorld picks one.
label
csharp
public string labelName shown on the portal; empty: the name of the target world.
position
csharp
public Vector3 positionWhere the portal stands.
rotation
csharp
public Quaternion rotationHow the portal is turned.
