RenderTexture
csharp
public sealed class RenderTexture : ObjectNamespace NodeWorld.Flux.
A texture a camera of the scripts renders into (Create). The server has none.
Properties
width
csharp
public int width { get; }Width in pixels.
height
csharp
public int height { get; }Height in pixels.
Methods
Create
csharp
public static RenderTexture Create(int width, int height, int depthBits = 24, bool hdr = false)A render texture of the world (released with Release or when the world unloads).
Release
csharp
public void Release()Frees the texture.
