FluxObjectState

csharp
public readonly struct FluxObjectState

Namespace NodeWorld.SDK.Client.Flux.

The transform of a synchronized object, sent by its owner.

Fields

ObjectId

csharp
public readonly string ObjectId

The network id of the object.

OwnerId

csharp
public readonly uint OwnerId

The player who sent it.

Position

csharp
public readonly Vector3 Position

Its position.

Rotation

csharp
public readonly Quaternion Rotation

Its rotation.

Velocity

csharp
public readonly Vector3 Velocity

Its velocity.

Constructors

FluxObjectState

csharp
public FluxObjectState(string objectId, uint ownerId, Vector3 position, Quaternion rotation, Vector3 velocity)

A transform of an object from its owner.