FluxPlayerData.Kind

csharp
public enum Kind

Namespace NodeWorld.SDK.Client.Flux.

The kind of a value kept: what the script wrote it with.

Values

Int

csharp
Int = 1

An int (PlayerData.SetInt).

Float

csharp
Float = 2

A float (PlayerData.SetFloat).

Bool

csharp
Bool = 3

A bool (PlayerData.SetBool).

String

csharp
String = 4

A string (PlayerData.SetString).