FluxPlayerData.Kind
csharp
public enum KindNamespace NodeWorld.SDK.Client.Flux.
The kind of a value kept: what the script wrote it with.
Values
Int
csharp
Int = 1An int (PlayerData.SetInt).
Float
csharp
Float = 2A float (PlayerData.SetFloat).
Bool
csharp
Bool = 3A bool (PlayerData.SetBool).
String
csharp
String = 4A string (PlayerData.SetString).
