WorldBuildPipeline.PlatformBuildResult
csharp
public struct PlatformBuildResultNamespace NodeWorld.SDK.Editor.
The result of a world's build for one platform.
Fields
target
csharp
public string targetThe build target.
architecture
csharp
public string architectureThe processor architecture of its FL# module.
path
csharp
public string pathThe platform's folder.
bundles
csharp
public string[] bundlesIts asset bundles.
sceneBundle
csharp
public string sceneBundleThe bundle holding the scene.
fluxSharpAot
csharp
public string fluxSharpAotIts FL# module (.aot).
fluxSharpCompilerVersion
csharp
public string fluxSharpCompilerVersionVersion of fluxc.
fluxSharpFeatures
csharp
public string[] fluxSharpFeaturesFeatures of the API the module uses.
